To the Max: Reinventing Reward in Reinforcement Learning
Grigorii Veviurko, Wendelin Böhmer, Mathijs de Weerdt
- 发表年份
- 2024
- 访问权限
- 开放获取
摘要
In reinforcement learning (RL), different reward functions can define the same optimal policy but result in drastically different learning performance. For some, the agent gets stuck with a suboptimal behavior, and for others, it solves the task efficiently. Choosing a good reward function is hence an extremely important yet challenging problem. In this paper, we explore an alternative approach for using rewards for learning. We introduce \textit{max-reward RL}, where an agent optimizes the maximum rather than the cumulative reward. Unlike earlier works, our approach works for deterministic and stochastic environments and can be easily combined with state-of-the-art RL algorithms. In the experiments, we study the performance of max-reward RL algorithms in two goal-reaching environments from Gymnasium-Robotics and demonstrate its benefits over standard RL. The code is available at https://github.com/veviurko/To-the-Max.
关键词
相关论文
The Organization of Behavior
D. O. Hebb
2005
Fractional Brownian Motions, Fractional Noises and Applications
Benoît B. Mandelbrot, John W. Van Ness
1968
Review of deep learning: concepts, CNN architectures, challenges, applications, future directions
Laith Alzubaidi, Jinglan Zhang, Amjad J. Humaidi 等 10 位作者
2021
A guide to deep learning in healthcare
Andre Esteva, Alexandre Robicquet, Bharath Ramsundar 等 10 位作者
2018