Léo Tible

Université Paris-Saclay

Papers

1

Total Citations

2

H-Index

1

About

Léo Tible is a researcher whose work centers on the formal modeling and algorithmic solving of complex strategic interactions, with a particular focus on partial information games. His primary contributions lie in advancing the theoretical and practical understanding of how to encode and solve games where players have incomplete knowledge—a challenge with deep implications for artificial intelligence, economics, and decision theory. His most-cited paper, "On the Encoding and Solving of Partial Information Games" (2021), has garnered 2 citations, establishing a foundation for further exploration in this niche but critical area. While his citation count is modest, Tible's work is notable for its rigorous approach to bridging game theory and computational logic, offering novel frameworks that could enhance the development of AI systems operating under uncertainty. His research resonates with scholars tackling problems in multi-agent systems, automated planning, and secure communication, marking him as a thoughtful contributor to the ongoing evolution of game-theoretic computation.

Research Focus

Key Achievements

1
H-Index
1
Papers
2
Total Citations
2
Avg Citations/Paper
🏆 Most Cited Paper
On the Encoding and Solving of Partial Information Games
2 citations · 2021
📈 Most Prolific Year: 2021 (1 Papers)
🤝 Key Collaborators: 5
🏛 Institutions: Université Paris-Saclay

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 69 days ago