Diego Martinoia

Politecnico di Milano

Papers

1

Total Citations

24

H-Index

1

About

Diego Martinoia is a researcher whose work bridges robotics, human-computer interaction, and game design. He is best known for defining and formalizing the concept of physically interactive robogames—a field that merges physical robotic systems with interactive gameplay. His seminal 2013 paper, "Physically Interactive Robogames: Definition and design guidelines," has garnered 24 citations and lays out foundational design principles for creating engaging, physically embodied game experiences. This work has influenced both roboticists and game designers, offering a structured framework for developing robots that interact with humans in playful, dynamic ways. Martinoia’s contributions are particularly notable for their interdisciplinary approach, combining technical robotics with user experience considerations. While his citation count reflects a focused but impactful body of work, his research has helped shape emerging discussions on how robots can serve as collaborative or competitive partners in entertainment and education. For students and researchers exploring the intersection of robotics and interactive media, Martinoia’s guidelines remain a key reference point for designing physically engaging, human-robot interactions.

Research Focus

Key Achievements

1
H-Index
1
Papers
24
Total Citations
24
Avg Citations/Paper
🏆 Most Cited Paper
Physically Interactive Robogames: Definition and design guidelines
24 citations · 2013
📈 Most Prolific Year: 2013 (1 Papers)
🤝 Key Collaborators: 2
🏛 Institutions: Politecnico di Milano

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago