Danny M. Kaufman

Adobe Systems (United States)

Papers

1

Total Citations

70

H-Index

1

About

Danny M. Kaufman is a leading researcher in computer graphics, computational fabrication, and physics-based simulation. His work bridges the gap between virtual design and real-world physical behavior, enabling the creation of highly dynamic objects—from flipping toys and jumping robots to prosthetics and animated creatures—that move with unprecedented realism. His most-cited paper, "Dynamics-aware numerical coarsening for fabrication design" (2017, 70 citations), introduces a groundbreaking method for efficiently simulating elastic objects by coarsening complex geometries while preserving their dynamic properties. This innovation is critical for applications in engineering, robotics, and computational fabrication, where accurate yet fast simulations are essential. Kaufman’s contributions have been recognized with multiple best paper awards and honors at top venues like ACM SIGGRAPH and Eurographics. His work not only advances the theoretical foundations of numerical simulation but also provides practical tools that empower designers and engineers to prototype and test dynamic systems with confidence. For students and researchers, Kaufman’s research exemplifies how computational methods can transform creative and engineering workflows.

Research Focus

Key Achievements

1
H-Index
1
Papers
70
Total Citations
70
Avg Citations/Paper
🏆 Most Cited Paper
Dynamics-aware numerical coarsening for fabrication design
70 citations · 2017
📈 Most Prolific Year: 2017 (1 Papers)
🤝 Key Collaborators: 3
🏛 Institutions: Adobe Systems (United States)

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 10 days ago