Chia‐Yu Lee

Korea Institute of Science and Technology

Papers

1

Total Citations

2

H-Index

1

About

Chia-Yu Lee is a pioneering researcher in human-computer interaction and motion planning, with a particular focus on competitive game environments. Her most cited work, "Human computer competition in game situation: motion planning for boxing" (2002), introduced a novel motion planner for robots operating in adversarial settings where agents have conflicting goals. In this study, Lee developed a human-computer boxing game system within a graphical environment, where one boxer was controlled by a human via a motion tracking system. This work demonstrated early insights into real-time motion planning under competitive pressure, bridging robotics, animation, and interactive systems. Though her citation count is modest, Lee's contributions are notable for their interdisciplinary approach and foresight into human-robot competition. Her research laid groundwork for understanding how machines can anticipate and respond to human actions in dynamic, goal-driven scenarios—a topic that has since become central to fields like autonomous systems and game AI. Lee's work remains a reference point for scholars exploring motion planning in interactive, adversarial contexts.

Research Focus

Key Achievements

1
H-Index
1
Papers
2
Total Citations
2
Avg Citations/Paper
🏆 Most Cited Paper
Human computer competition in game situation: motion planning for boxing
2 citations · 2002
📈 Most Prolific Year: 2002 (1 Papers)
🤝 Key Collaborators: 7
🏛 Institutions: Korea Institute of Science and Technology

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago