Anne Gressmann
Papers
1
Total Citations
8
H-Index
1
About
Anne Gressmann’s research centers on the intersection of computer science education and human-robot interaction, with a particular focus on how physical computing platforms can inspire and motivate novice programmers. Her most-cited work, “Nao Robot vs. Lego Mindstorms” (2019, 8 citations), provides a critical comparative analysis of two popular educational robotics platforms, examining their effectiveness in engaging students—especially freshmen in interdisciplinary programs—who often struggle with motivation when learning programming. This study contributes to a growing body of evidence that tangible, interactive tools like robots can significantly lower barriers to entry in CS education. Gressmann’s work is notable for its practical focus on curriculum design and student engagement, offering educators evidence-based guidance for selecting appropriate technologies. While her citation count reflects a niche but impactful contribution, her research addresses a persistent challenge in computing education: retaining and motivating students from non-major backgrounds. Her findings continue to inform pedagogical strategies in introductory programming courses, making her a valuable voice in the ongoing effort to broaden participation in computer science.
Research Focus
Key Achievements
Top Papers
- 1Nao Robot vs. Lego Mindstorms8 citations · 2019