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Online gaming with robots vs. computers as allies vs. opponents

Eunil Park, Ki Joon Kim, S. Shyam Sundar, Ángel P. del Pobil

Year
2012
Citations
1

Abstract

A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed.

Keywords

AdversaryRobotComputer sciencePerceptionHuman–computer interactionComputer gamePsychologyVideo gameMultimediaSocial psychology

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