PERCEPTION
Online gaming with robots vs. computers as allies vs. opponents
Eunil Park, Ki Joon Kim, S. Shyam Sundar, Ángel P. del Pobil
- 发表年份
- 2012
- 引用次数
- 1
摘要
A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed.
关键词
AdversaryRobotComputer sciencePerceptionHuman–computer interactionComputer gamePsychologyVideo gameMultimediaSocial psychology
相关论文
OTHER
📊 26,957 引用
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
PERCEPTION
📊 22,245 引用
Artificial intelligence: a modern approach
1995
OTHER
📊 18,993 引用
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991
SWARM
📊 14,853 引用
A new optimizer using particle swarm theory
R.C. Eberhart, James Kennedy
2002