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PERCEPTION

Quake II as a Robotic and Multi-Agent Platform

Christopher C. Brown, Peter Barnum, David Costello, George Ferguson, Bo Hu, Michael Van Wie

Year
2004
Citations
3

Abstract

We have modified the public-domain Quake II game to support research and teaching. Our research is in multi-agent control and supporting human-computer interfaces. Teaching applications have so far been in an undergraduate Artificial Intelligence class and include natural language understanding, machine learning, computer vision, and production system control. The motivation for this report is mainly to document our system development and interface. Only early results are in, but they appear promising. Our source code and user-level documentation is available on the web. The

Keywords

Quake (natural phenomenon)Computer scienceSnapshot (computer storage)DocumentationHuman–computer interactionMultimediaWorld Wide WebArtificial intelligenceProgramming languageDatabase

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