The XH-map algorithm: A method to process stereo video to produce a real-time obstacle map
Donald Rosselot, Ernest L. Hall
- Year
- 2005
- Citations
- 3
Abstract
This paper presents a novel, simple and fast algorithm to produce a "floor plan" obstacle map in real time using video. The XH-map algorithm is a transformation of stereo vision data in disparity map space into a two dimensional obstacle map space using a method that can be likened to a histogram reduction of image information. The classic floor-ground background noise problem is addressed with a simple one-time semi-automatic calibration method incorporated into the algorithm. This implementation of this algorithm utilizes the Intel Performance Primitives library and OpenCV libraries for extremely fast and efficient execution, creating a scaled obstacle map from a 480x640x256 stereo pair in 1.4 milliseconds. This algorithm has many applications in robotics and computer vision including enabling an "Intelligent Robot" robot to "see" for path planning and obstacle avoidance.
Keywords
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