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Emotion recognition in robots in a social game for autistic children

Emilia Barakova, J. Sturm, M.M. Bekker

Year
2008
Citations
4

Abstract

This paper provides a framcwork for a social game thar has as a goal improvillg the social interaction skilIs through associative play. It describes the design of the game: platform and an ongoing study on the perception of emotional expressioll from morion cues for communication alld social coordination. EspeciaJly, childn:n with autism spectrum disorders are targeled, since they will bendit most from bchavioral training that may improvc\ntheir social ski lis. The promising resulls from two stages of this work are shown.

Keywords

AutismPerceptionSocial cuePsychologyAutistic spectrumSocial relationCognitive psychologyComputer scienceSocial psychologyDevelopmental psychology

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