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Interactive Visualizations for Testing Physics Engines in Robotics

Johan Fabry, Stephen Sinclair

Year
2016
Citations
5

Abstract

Physics engines in robotics simulators should yield a simulation that is physically faithful to the real world. However, simple scenarios like dropping a ball on the floor already reveal that this is not so. There is hence a need to be able to test such engines in real world scenarios, to see where they are lacking. To help to quickly and efficiently develop unit tests for real-world behavior we developed a tool we call Live Tests for Robotics. In this tool paper we show how its interactive visualizations allow for the efficient construction of such unit tests.

Keywords

RoboticsArtificial intelligencePhysics engineVisualizationComputer scienceRobotSimple (philosophy)Unit testingDynamical simulationHuman–computer interaction

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