Development and Utilization of Projector-Robot Service for Children's Dramatic Play Activities based on Augmented Reality
Miheon Jo, Jeonghye Han, Eun-Ja Hyun, Gerard Jounghyun Kim, Namgyu Kim
- Year
- 2011
- Citations
- 8
Abstract
With physical actions and digital effects conjoined, Augmented Reality technology generates ‘flow effect’ (concentration) and encourages motivation. Due to this reason, there have been recent increases in the number of the studies where augmented reality technology has been applied to education. In some preschools and kindergartens, without TV sets, augmented reality has made it possible to support dramatic plays by using a projector installed on the robot that has both mobility and autonomy. In order for teachers to easily operate the projector-robot and create its service, flash based augmented reality contents have been developed and applied. The significance of the study is that teachers can save time in preparing props for dramatic play classes, and students can be more motivated and concentrate. Additionally, once the robots are set up initially in the classrooms, the application and installation of the projector-robot can be easily added for mass productions.
Keywords
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