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Path planning for a humanoid using NURBS curves

Andreas Schmid, Heinz Woern

Year
2005
Citations
11

Abstract

In this paper we present an algorithm for planning the path of a 3 DOF mobile platform for a humanoid robot. It is simple enough to be executed online and yet powerful enough to generate a smooth path from starting point and orientation to a destination point with a different orientation. Thus we strive to achieve a human-like appearance of our robot that encourages the humans in vicinity to interact with our humanoid robot and enhances the possibilities of human-robot collaboration. We opted to use NURBS curves as the basis for our path planning algorithm

Keywords

Humanoid robotMotion planningPath (computing)Computer scienceOrientation (vector space)Point (geometry)RobotMobile robotArtificial intelligenceComputer vision

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