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Towards using Behaviour Trees for Long-term Social Robot Behaviour

Sara Cooper, Séverin Lemaignan

Year
2022
Citations
11

Abstract

This paper introduces a Behaviour Tree based design of long-term social robot behaviour in the context of SHAPES project, using ROS-compatible libraries, specifically two types of behaviours: a robot idle behaviour where the human approaches and begins the interaction, and a second behaviour where the robot actively navigates and searchers for a specific user to deliver a reminder. The behaviours will be tested on-site as part of SHAPES pilots and adjusted based on feedback and needs and is focused on long-term robot acceptance.

Keywords

RobotTerm (time)Context (archaeology)Human–computer interactionComputer scienceSocial robotIdleBehavior-based roboticsTree (set theory)Human–robot interaction

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