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LEARNING TO BEHAVE IN SPACE: A QUALITATIVE SPATIAL REPRESENTATION FOR ROBOT NAVIGATION WITH REINFORCEMENT LEARNING

Lutz Frommberger

Year
2008
Citations
19

Abstract

The representation of the surrounding world plays an important role in robot navigation, especially when reinforcement learning is applied. This work uses a qualitative abstraction mechanism to create a representation of space consisting of the circular order of detected landmarks and the relative position of walls towards the agent's moving direction. The use of this representation does not only empower the agent to learn a certain goal-directed navigation strategy faster compared to metrical representations, but also facilitates reusing structural knowledge of the world at different locations within the same environment. Acquired policies are also applicable in scenarios with different metrics and corridor angles. Furthermore, gained structural knowledge can be separated, leading to a generally sensible navigation behavior that can be transferred to environments lacking landmark information and/or totally unknown environments.

Keywords

Reinforcement learningComputer scienceLandmarkRepresentation (politics)AbstractionRobotReuseArtificial intelligenceSpace (punctuation)Human–computer interaction

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