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Towards a Natural Motion Generator: a Pipeline to Control a Humanoid based on Motion Data

Sungjoon Choi, Joohyung Kim

Year
2019
Citations
35

Abstract

Imitation of the upper body motions of human demonstrators or animation characters to human-shaped robots is studied in this paper. We present a pipeline for motion retargeting by transferring the joints of interest (JOI) of source motions to the target humanoid robot. To this end, we deploy an optimization-based motion retargeting method utilizing link length modifications of the source skeleton and a task (Cartesian) space fine-tuning of JOI motion descriptors. To evaluate the effectiveness of the proposed pipeline, we use two different 3-D motion datasets from three human demonstrators and an Ogre animation character, Bork, and successfully transfer the motions to four different humanoid robots: DARwIn-OP, COmpliant HuMANoid Platform (COMAN), THORMANG, and Atlas. Furthermore, COMAN and THORMANG are actually controlled to show that the proposed method can be deployed to physical robots.

Keywords

RetargetingHumanoid robotComputer scienceArtificial intelligenceComputer visionRobotAnimationMotion (physics)Generator (circuit theory)Motion capture

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