PERCEPTION
Learning reactive and planning rules in a motivationally autonomous animat
Jean-Yves Donnart, Jean-Arcady Meyer
- Year
- 1996
- Citations
- 107
Abstract
This work describes a control architecture based on a hierarchical classifier system. This system, which learns both reactive and planning rules, implements a motivationally autonomous animat that chooses the actions it performs according to its perception of the external environment, to its physiological or internal state, to the consequences of its current behavior, and to the expected consequences of its future behavior. The adaptive faculties of this architecture are illustrated within the context of a navigation task, through various experiments with a simulated and a real robot.
Keywords
Computer scienceArchitectureArtificial intelligencePerceptionRobotTask (project management)Human–computer interactionContext (archaeology)Classifier (UML)Machine learning
Related papers
OTHER
📊 26,957 cites
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
PERCEPTION
📊 22,245 cites
Artificial intelligence: a modern approach
1995
OTHER
📊 18,993 cites
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991
SWARM
📊 14,853 cites
A new optimizer using particle swarm theory
R.C. Eberhart, James Kennedy
2002