Speedup of evolutionary behavior learning with crossover depending on the usage frequency of a node
Daisuke Katagami, Shinichi Yamada
- 发表年份
- 2003
- 引用次数
- 4
摘要
For online robot behavior learning, we propose heuristics using node usage for speedup of evolutionary learning, and verify the utility experimentally. Genetic programming (GP) is an evolutionary way to acquire a program through interaction with an environment. Since behaviors of a robot are described with a program, researches on applying GP to robot behavior learning have been activated. Unfortunately, in most of the studies, the behavior learning is done off-line using simulation, not a real robot. Because convergence of GP is slow, this makes operation of a real robot quite expensive. However, since situations out of simulation easily happens in a real world, the behavior learning with a real robot (called online learning) remains very significant. Thus, in order to make online behavior learning with GP practical, we propose a crossover method for speedup of GP using node usage of a program.
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