Αναστάσιος Λαδιάς

Papers

1

Total Citations

2

H-Index

1

About

Anastasios Ladas is a researcher dedicated to enhancing computer science education, particularly for young learners. His primary research area lies in educational technology and human-computer interaction, with a specific focus on developing innovative tools to demystify programming. Ladas’s major contribution is the creation of CodeOrama, a two-dimensional visualization tool designed to make complex block-based code, such as Scratch, more comprehensible. By representing entire programs in a structured table format, CodeOrama helps students grasp the flow and logic of their code, addressing a common challenge in introductory programming. This work, detailed in his 2021 paper "CodeOrama: A Two-Dimensional Visualization Tool for Scratch Code to Assist Young Learners' Understanding of Computer Programming," has garnered 2 citations, marking its early impact in the field. Ladas’s research is notable for its practical application, directly supporting educators and students in navigating the often-intricate world of computer programming, thereby fostering deeper understanding and engagement from an early age.

Research Focus

Key Achievements

1
H-Index
1
Papers
2
Total Citations
2
Avg Citations/Paper
🏆 Most Cited Paper
CodeOrama: A Two-Dimensional Visualization Tool for Scratch Code to Assist Young Learners' Understanding of Computer Programming.
2 citations · 2021
📈 Most Prolific Year: 2021 (1 Papers)
🤝 Key Collaborators: 3

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 68 days ago