Papers

2

Total Citations

135

H-Index

2

About

Hoshang Kolivand is a prominent researcher at the intersection of computer graphics, artificial intelligence, and interactive media. His work primarily focuses on pathfinding algorithms, virtual reality, and intelligent systems for gaming and robotics. Kolivand's most influential contribution is his comprehensive 2015 survey on pathfinding techniques, which has garnered 129 citations and serves as a foundational resource for researchers and developers in robotics and video games. This work systematically categorizes graph-based pathfinding algorithms, highlighting recent advancements and their practical impact on autonomous navigation and game AI. Beyond pathfinding, Kolivand explores the ethical and societal dimensions of emerging technologies, as seen in his provocative 2018 paper "Virtual Sex: Good, Bad or Ugly?"—a rare foray into the intersection of virtual reality and human behavior. His research demonstrates a commitment to both technical innovation and critical reflection on technology's role in society. With a growing citation record and diverse interests spanning from algorithm optimization to VR ethics, Kolivand continues to shape how intelligent systems interact with complex environments and human users.

Research Focus

Key Achievements

2
H-Index
2
Papers
135
Total Citations
68
Avg Citations/Paper
🏆 Most Cited Paper
A Comprehensive Study on Pathfinding Techniques for Robotics and Video Games
129 citations · 2015
📈 Most Prolific Year: 2015 (1 Papers)
🤝 Key Collaborators: 4
🏛 Institutions: University of Technology Malaysia, Liverpool John Moores University

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 15 days ago