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Hardware Design for Table Tennis Robot Capable of Beating Professional Players

Nobuhiko Mukai, Pavel Adodin, Stefan Heusser, Alexander Sigrist, Divij Grover, Guillem Torrente, Farshad Khadivar, Takekazu Kakinuma, Peter Dürr

Year
2026
Access
Open access

Abstract

This paper focuses on the hardware specifications required for a table tennis robot to beat professional players. After analyzing the motions of elite players, we defined target specifications for the workspace, payload, external-force resistance, physical performance, serve capability, and end-effector accuracy. Based on these specifications, we developed "Ace", a custom 8-DoF robot. The mechanical structure was improved through topology optimization to minimize mass while preserving stiffness. Motor and gearbox selection was optimized using an inverse-dynamics torque model. Low-order per-joint dynamics models with delay compensation were identified and integrated into simulation to enable the use of an RL control policy. Experiments demonstrated repeated full-stroke swings with a cycle time of 0.8 s and a peak racket-center velocity of 22 m/s. The robot successfully defeated multiple professional players.

Keywords

cs.RO

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