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A 3-Dimensional computer animation system with robotic applications

A. Siegler, Miklós Báthor, Gabor Deri

Year
1987
Citations
2

Abstract

SUMMARY The paper describes a newly developed three-dimensional computer animation system to be used for creating motion programs for a set of actors. The animation package includes a language for describing spatial motion of bodies, as well as an interactive tool to be used for assigning geometrical attributes to them and for guiding and visualizing the play-back of motion programs. One of the main uses of the package is robot programming and motion simulation. A geometrical modeller, which is a an aid in creating the models of animated bodies, is also described.

Keywords

AnimationComputer scienceComputer animationComputer graphics (images)Motion (physics)Set (abstract data type)Interactive skeleton-driven simulationComputer facial animationSkeletal animationRobot

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