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A State Space Filter for Reinforcement Learning<br>- Concept and a Design -

Masato Nagayoshi, Hajime Murao, Hisashi Tamaki

Year
2006
Citations
2
Access
Open access

Abstract

Reinforcement Learning (RL) attracts much attention as a technique of realizing computational intelligence such as adaptive and autonomous decentralized systems. However, in general, it is not easy to put RL into practical use. This difficulty includes a problem of designing a reasonable state space of an agent, i.e., satisfying two requirements in trade-off: to reduce the search space for making a learning process be fast and to keep the characteristics of the search space for seeking better strategies. In this paper, in order to overcome the above difficulty, we propse a concept of a “state space filtering", and a method to adjust the search space adaptively by referring to an entropy. Then, through computational experiments by using a robot navigation problem with continuous state space, the validity and the potential of the proposed method have been comfirmed.

Keywords

Reinforcement learningState spaceSpace (punctuation)Computer scienceArtificial intelligenceFilter (signal processing)State (computer science)RobotEntropy (arrow of time)Process (computing)

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