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Modeling Avian Kinematics using Software Developed for the Human Musculoskeletal System

William L. Buford, Anne M. Hollister, Clark R. Andersen

Year
2007
Citations
2

Abstract

Using an interactive computer graphic system developed for the simulation of human musculoskeletal kinematics and detailed computerized tomography (CT) imaging of the domestic turkey, a kinematic structure of the avian trunk and wings is defined. The result is a simulation that provides interactive study of avian muscle-tendon joint kinematics, the ability to elucidate the essential components of bird flight and visual verification of heuristic muscle-tendon-joint models through real-time, 3D interaction. This application demonstrates the flexibility and applicability of this simulation software to define the kinematic structure of any animal or robotic mechanism given a segmented, 3D skeletal structure and to define the necessary and sufficient joints (linked revolutes and degrees-of-freedom) and muscle-tendon paths for that animal. The result is an interactive, real-time, 3D, kinematic model providing immediate understanding of muscle-tendon-joint function specific to that animal.

Keywords

KinematicsFlexibility (engineering)Computer scienceSoftwareSimulationDegrees of freedom (physics and chemistry)TendonMechanism (biology)TrunkJoint (building)

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