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Cloud rhymer

David Robert, Peter H. Schmitt, Alex Olwal

Year
2013
Citations
3

Abstract

We present the theoretical framework and design of a technologically-mediated informal learning experience aimed at assisting students of all ages playfully engage in a language game for fun. The game's activities center around rhyming over a beat with a robotic companion. We ground the work in developmental psychology literature on the importance of early rhyming skills for children and provide technical details of a working prototype. Our work advances an informal learning intervention for children at-risk of developing reading disabilities. We propose a study using validated, evaluation measures and conclude with a detailed report on extensions to the system currently in progress.

Keywords

Serious gameComputer scienceCloud computingReading (process)Intervention (counseling)Work (physics)Human–computer interactionMultimediaPsychologyEngineering

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