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Design and development of a social assistive robot for music and game activities: a case study in a residential facility for disabled people

Alessandra Sorrentino, Laura Fiorini, Carlo La Viola, Filippo Cavallo

Year
2022
Citations
3

Abstract

Cognitive disability strongly reduces people's autonomy in performing desired as well as daily activities. The use of Social Assistive Robots (SARs) for cognitive rehabilitation therapy for disabled people could be a valuable gateway for the residential facility of the future. In this work, we design and develop a SAR that can be used for cognitive therapy proposing music and game activities. The results confirm that participants were positively engaged during the proposed activities and satisfied by the robot, despite the low perception of its usability. Professional caregivers noticed and confirmed the high level of engagement and the positive acceptance of the robot within the session, suggesting future tasks for SAR. Clinical Relevance- The results suggest the potential use of SAR also with disabled people proposing cognitive games as a part of the cognitive rehabilitation program.

Keywords

UsabilityApplied psychologyAutonomySession (web analytics)PsychologyCognitionRehabilitationRobotMusic therapySocial robot

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