PERCEPTION
Designing Lifelikeness in Interactive and Robotic Objects
Haodan Tan, Selma Šabanović
- Year
- 2017
- Citations
- 3
Abstract
As technologies become more intelligent and interactive, studies have shown that people perceive and treat them as if they were human and alive. My PhD research seeks to understand designers' implementations and users' perceptions of embodied life-like characteristics in robots and interactive systems. This work will provide insights about how to design lifelike features in minimal interactive objects, and the purposes which we should design lifelike features for.
Keywords
Human–computer interactionEmbodied cognitionComputer scienceImplementationPerceptionRobotMultimediaHuman–robot interactionArtificial intelligenceSoftware engineering
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