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Building a social robot as a game companion in a card game

Filipa Correia, Tiago Ribeiro, Patrícia Alves‐Oliveira, Nuno Maia, Francisco S. Melo, Ana Paiva

Year
2016
Citations
4

Abstract

In this video we present a social robotic player that is able to play a traditional card game in a social manner. The interaction takes place in a rich environment in which two teams of two players each compete to win the card game. Therefore, the robotic game player has a partner, and an opponent team of two other players. During each game, the robot explores both competitiveness with the opponent team and cooperation with its partner, conciliating the performance of players and the social dynamics that emerge during the game-play.

Keywords

Video game designNon-cooperative gameComputer scienceAdversaryGame designRobotSimultaneous gameGame DeveloperHuman–computer interactionGame art design

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