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Julien Fleureau, Quentin Galvane, François-Louis Tariolle, Philippe Guillotel

Year
2016
Citations
4

Abstract

With the development of robotics and aeronautics, drones also known as Unmanned Aerial Vehicles (UAV) are more and more integrated and easy to control, especially in non- military context. The civil market related to this field is currently experiencing a continuous growth that highlights its potential. Many applications now make use of such devices for various purposes such as surveillance, communication, video recording or even gaming. One particular domain of application has triggered our interest: with their tradition of using state-of-the-art technology for their production, the cinema industry recently started to exploit the many possibilities offered by these modern flying vehicles. Movie companies have been using drones as a new tool to produce more and more complex and aesthetic camera shots. However, the shooting process currently rely on manual control of the drones which makes it difficult and sometimes inconvenient to work with. Having a solution to autonomously pilot the drone so that it may follow a predefined (or computed in real-time) trajectory is thus definitively useful in such situations.

Keywords

DroneExploitComputer scienceContext (archaeology)Domain (mathematical analysis)Process (computing)RoboticsField (mathematics)Movie theaterArtificial intelligence

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