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An Interactive Game with a Robot: Peoples' Perceptions of Robot Faces and a Gesture-Based User Interface

Michael L. Walters, Samuel Marcos-Pablos, Dag Sverre Syrdal, Kerstin Dautenhahn

Year
2013
Citations
5

Abstract

This paper presents findings from a HRI userstudy which investigated participants' perceptions and experiences playing a simple version of the classic game, stone-paper-scissors with a humanoid robot. Participants experienced the robot displaying one of four different robot faces and interacted with the robots using a gesture-based interface. Findings from the study indicated that the effects of the different robot faces were inter-related with participants gender and ratings for overall enjoyment of the game experience. The usability and effectiveness of the gesture-based interface were overall rated positively by participants, though the use of a separate display for the game interface seems to have distracted participants attention from the robot's face. Keywords; HRI, Human-Robot-Interaction, GestureBased User Interface, Interactive Game Robot

Keywords

Human–computer interactionHumanoid robotRobotGestureUsabilityInterface (matter)Computer sciencePerceptionHuman–robot interactionSocial robot

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