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An object-oriented approach to robotic motion

Matthew H. Todd, D.G. Green

Year
2002
Citations
6

Abstract

The authors describe the application of object-oriented design technqiues to the problem of using a pair of heath robot arms to play a game of checkers. They introduce object-oriented design (OOD) and describe some of the strengths and features of this methodology. Brief descriptions of the Heath Robot Arm and of the mathematics of manipulating this robot follow. Finally, the application of OOD techniques to the Robotic Checkers project is presented.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Keywords

Object (grammar)RobotComputer scienceMotion (physics)Artificial intelligenceObject-oriented programmingRobotic armHuman–computer interactionProgramming language

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