LOCOMOTION
Gait analysis of a six-legged walking robot using fuzzy reward reinforcement learning
Mohammadali Shahriari, Amir Ali Akbar Khayyat
- Year
- 2013
- Citations
- 6
Abstract
Free gait becomes necessary in walking robots when they come to walk over discontinuous terrain or face some difficulties in walking. A basic gait generation strategy is presented here using reinforcement learning and fuzzy reward approach. A six-legged (hexapod) robot is implemented using Q-learning algorithm. The learning ability of walking in a hexapod robot is explored considering only the ability of moving its legs and using a fuzzy rewarding system telling whether and how it is moving forward. Results show that the hexapod robot learns to walk using the presented approach properly.
Keywords
HexapodReinforcement learningGaitRobotTerrainComputer scienceArtificial intelligenceLegged robotFuzzy logicSimulation
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