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Intelligent 3D Perception System for Semantic Description and Dynamic Interaction

Marco Antônio Simões Teixeira, Rafael de Castro Martins Nogueira, Nicolas Dalmedico, Higor Barbosa Santos, Lúcia Valéria Ramos de Arruda, Flávio Neves, Daniel Rodrigues Pipa, Julio Ramos, André Schneider de Oliveira

Year
2019
Citations
7
Access
Open access

Abstract

This work proposes a novel semantic perception system based on computer vision and machine learning techniques. The main goal is to identify objects in the environment and extract their characteristics, allowing a dynamic interaction with the environment. The system is composed of a GPU processing source and a 3D vision sensor that provides RGB image and PointCloud data. The perception system is structured in three steps: Lexical Analysis, Syntax Analysis and finally an Analysis of Anticipation. The Lexical Analysis detects the actual position of the objects (or tokens) in the environment, through the combination of RGB image and PointCloud, surveying their characteristics. All information extracted from the tokens will be used to retrieve relevant features such as object velocity, acceleration and direction during the Syntax Analysis step. The anticipation step predicts future behaviors for these dynamic objects, promoting an interaction with them in terms of collisions, pull, and push actions. As a result, the proposed perception source can assign relevant information to mobile robots, not only about distances as traditional sensors, but about other environment characteristics and object behaviors. This novel perception source introduces a new class of skills to mobile robots. Experimental results obtained with a real robot are presented, showing the proposed perception source efficacy and potential.

Keywords

Computer scienceAnticipation (artificial intelligence)PerceptionArtificial intelligenceRobotHuman–computer interactionComputer visionClass (philosophy)Interface (matter)Object (grammar)

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