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M-Width: Stability and Accuracy of Haptic Rendering of Virtual Mass

Nick Colonnese, Allison M. Okamura

Year
2012
Citations
8
Access
Open access

Abstract

In many physical human-robot interaction scenarios, such as haptic virtual environments for training and rehabilitation, it is desirable to carefully control the apparent inertia of a robot. Inertia compensation can be used to mitigate forces felt by the user during free-space motion, and rendering of additional inertia is desired for particular rehabilitation and training procedures. Many factors influence the stability and accuracy of rendering for haptic display of a pure mass, including device mechanical properties, sample rate, control structure, and human behavior. Inspired by the "Z-Width" approach to haptic device stability and performance analysis, we introduce "M-width", which we define as the dynamic range of virtual masses renderable in a stable manner. We identify the important parameters for system stability, find stability boundaries, and describe the expected accuracy of the haptic rendering for a canonical haptic system. These results serve as a design tool for creating stable and accurate haptic virtual environments, establish limits of performance, and lay the groundwork for new controllers to improve mass rendering.

Keywords

Haptic technologyComputer scienceComputer graphics (images)Rendering (computer graphics)Artificial intelligence

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