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The evolution of representation in architecture

Miguel Carreiro, Pedro Luz Pinto

Year
2013
Citations
9

Abstract

This paper proposes an overview on the relation between representation, technology and architecture methodologies. Focusing on disposable digital tools, it reaches the new tools of virtual immersive 3D architectural environments. It also addresses the concepts of operative 3D, augmented reality and robotic manufacturing, thus introducing a system of digital tools that enables users to step inside a 3D virtual reality environment, built as a virtual building prototype, and to use all data instructions directly with the construction industry. This paper questions therefore the traditional processes and perceptions in architecture and draw present and future advanced state-of-the-arts methodologies. As a result, future and tradition in architectural design methods are challenged. Recognizing the permanent tensions between traditional and innovative processes, possible methodological changes are put in perspective, namely the fields of technical representation, building construction and design processes.

Keywords

ArchitectureRepresentation (politics)Virtual realityRelation (database)Computer scienceAugmented realityHuman–computer interactionVirtual representationBuilding information modelingSoftware engineering

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