Geometric Relations Between Rigid Bodies (Part 2): From Semantics to Software
Tinne De Laet, Steven Bellens, Herman Bruyninckx, Joris De Schutter
- Year
- 2013
- Citations
- 9
- Access
- Open access
Abstract
Rigid bodies are essential primitives in the modeling of robotic devices, tasks, and perception. Basic geometric relations between rigid bodies include relative position, orientation, pose, linear velocity, angular velocity, twist, force, torque, and wrench. In Part 1 of this tutorial [3], we explicitly stated the semantics of all coordinate-invariant properties and operations, and, more importantly, all the choices that are made in coordinate representations of these geometric relations. This resulted in a set of concrete suggestions for standardizing terminology and notation.
Keywords
Related papers
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
Artificial intelligence: a modern approach
1995
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991
A new optimizer using particle swarm theory
R.C. Eberhart, James Kennedy
2002