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Graphcut-based interactive segmentation using colour and depth cues

Hu He, David McKinnon, Michael Warren, Ben Upcroft

Year
2010
Citations
10
Access
Open access

Abstract

Segmentation of novel or dynamic objects in a scene, often referred to as background sub-traction or foreground segmentation, is critical for robust high level computer vision applica-tions such as object tracking, object classifica-tion and recognition. However, automatic real-time segmentation for robotics still poses chal-lenges including global illumination changes, shadows, inter-reflections, colour similarity of foreground to background, and cluttered back-grounds. This paper introduces depth cues provided by structure from motion (SFM) for interactive segmentation to alleviate some of these challenges. In this paper, two prevailing interactive segmentation algorithms are com-pared; Lazysnapping [Li et al., 2004] and Grab-cut [Rother et al., 2004], both based on graph-cut optimisation [Boykov and Jolly, 2001]. The algorithms are extended to include depth cues rather than colour only as in the original pa-pers. Results show interactive segmentation based on colour and depth cues enhances the performance of segmentation with a lower er-ror with respect to ground truth. 1

Keywords

Artificial intelligenceSegmentationComputer visionBackground subtractionComputer scienceScale-space segmentationImage segmentationSegmentation-based object categorizationObject (grammar)Similarity (geometry)

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