OTHER
Computer simulations of adaptive behavior in animals
A. Guillot, Jean-Arcady Meyer
- Year
- 2002
- Citations
- 16
Abstract
This paper reviews various architectures or working principles that enable animals-i.e. simulated animals or animal-like robots-to display adaptive behaviors and that might be useful within the context of computer animation.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Keywords
Computer scienceAnimationContext (archaeology)RobotHuman–computer interactionComputer animationArtificial intelligenceComputer graphics (images)Biology
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