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Human-robot interaction in the MORSE simulator

Séverin Lemaignan, Gilberto Echeverria, Michael Karg, Jim Mainprice, Alexandra Kirsch, Rachid Alami

Year
2012
Citations
28

Abstract

Over the last two years, the Modular OpenRobots Simulation Engine (MORSE) project1 went from a simple extension plugged on the Blender's Game Engine to a full-fledged simulation environment for academic robotics. Driven by the requirements of several of its developers, tools dedicated to Human-Robot interaction simulation have taken a prominent place in the project. This late breaking report discusses some of the recent additions in this domain, including the immersive experience provided by the integration of the Kinect device as input controller. We also give an overview of the experiences we plan to complete in the coming months.

Keywords

Modular designRobotComputer scienceGame engineMorse codeDomain (mathematical analysis)Physics engineHuman–computer interactionPlan (archaeology)Robotics

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