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Graphics and Media Technologies for Operators in Industry 4.0

Jorge Posada, Mikel Zorrilla, Ana Domínguez, Bruno Simões, Peter Eisert, Didier Stricker, Jason Rambach, Jürgen Döllner, Miguel Guevara

Year
2018
Citations
40

Abstract

Visual computing technologies have an important role in manufacturing and production, particularly in new Industry 4.0 scenarios with intelligent machines, human-robot collaboration and learning factories. In this article, we explore challenges and examples on how the fusion of graphics, vision and media technologies can enhance the role of operators in this new context.

Keywords

Computer scienceGraphicsContext (archaeology)Computer graphicsHuman–computer interactionRobotMultimediaEmerging technologiesComputer graphics (images)Artificial intelligence

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