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How An Automated Gesture Imitation Game Can Improve Social Interactions With Teenagers With ASD

Linda Nanan Vallée, Sao Mai Nguyen, Christophe Lohr, Ioannis Kanellos, Olivier Asseu

Year
2020
Access
Open access

Abstract

With the outlook of improving communication and social abilities of people with ASD, we propose to extend the paradigm of robot-based imitation games to ASD teenagers. In this paper, we present an interaction scenario adapted to ASD teenagers, propose a computational architecture using the latest machine learning algorithm Openpose for human pose detection, and present the results of our basic testing of the scenario with human caregivers. These results are preliminary due to the number of session (1) and participants (4). They include a technical assessment of the performance of Openpose, as well as a preliminary user study to confirm our game scenario could elicit the expected response from subjects.

Keywords

cs.HCcs.CYcs.LGcs.ROstat.ML

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