Learning 3D Particle-based Simulators from RGB-D Videos
William F. Whitney, Tatiana Lopez-Guevara, Tobias Pfaff, Yulia Rubanova, Thomas Kipf, Kimberly Stachenfeld, Kelsey R. Allen
- Year
- 2023
- Access
- Open access
Abstract
Realistic simulation is critical for applications ranging from robotics to animation. Traditional analytic simulators sometimes struggle to capture sufficiently realistic simulation which can lead to problems including the well known "sim-to-real" gap in robotics. Learned simulators have emerged as an alternative for better capturing real-world physical dynamics, but require access to privileged ground truth physics information such as precise object geometry or particle tracks. Here we propose a method for learning simulators directly from observations. Visual Particle Dynamics (VPD) jointly learns a latent particle-based representation of 3D scenes, a neural simulator of the latent particle dynamics, and a renderer that can produce images of the scene from arbitrary views. VPD learns end to end from posed RGB-D videos and does not require access to privileged information. Unlike existing 2D video prediction models, we show that VPD's 3D structure enables scene editing and long-term predictions. These results pave the way for downstream applications ranging from video editing to robotic planning.
Keywords
Related papers
A dual-loop framework for manufacturability-aware topology optimization of electric vehicle structures via wire arc additive manufacturing
Qiang Cui, Chuan Yu, Daoqian Yang +2 more
Robotics and Computer-Integrated Manufacturing · 2026
Geometric digital twin: A digital and intelligent model for aero-engine assembly accuracy prediction
Ke Shang, Xin Jin, Teli Xu +4 more
Robotics and Computer-Integrated Manufacturing · 2026
Design and dynamic performance prediction of a novel large-aperture offset-feed deployable antenna
Chuang Shi, Tianming Liu, Ning Xue +6 more
Aerospace Science and Technology · 2026
Revolutionizing Industries Through AI-Driven Robotics
Aryan Chaudhary
Recent Advances in Computer Science and Communications · 2026