Video game design

相关论文数: 20

最高引用论文

PRISM-games 3.0: Stochastic Game Verification with Concurrency, Equilibria and Time

Marta Kwiatkowska, Gethin Norman, David Parker, Gabriel Santos

引用数: 66 • 2020

Robocode: using games to teach artificial intelligence

Ken Hartness

引用数: 50 • 2004

<i>Pac-Man</i> Conquers Academia: Two Decades of Research Using a Classic Arcade Game

Philipp Rohlfshagen, Jialin Liu, Diego Pérez-Liébana, Simon M. Lucas

引用数: 39 • 2017

Computational Intelligence and AI in Games: A New IEEE Transactions

Simon M. Lucas

引用数: 39 • 2009

Creating Intelligent Agents in Games

Risto Miikkulainen

引用数: 20 • 2006

Board, game, and media

Paul Booth

引用数: 19 • 2014

Proceedings of the 2008 ACM SIGGRAPH symposium on Video games

引用数: 15 • 2008

Brief review of video games in learning &amp; education how far we have come

Benjamin Kenwright

引用数: 14 • 2017

A study of anti-robot agent mechanisms and process on online games

Nai‐Wei Lo, Shiou-Hung Chen

引用数: 8 • 2008

A Scouting Strategy for Real-Time Strategy Games

Si Chen, Yusuf Pisan, Chek Tien Tan

引用数: 7 • 2014

Adaptive Physics for Game-Balancing in Video-Games for Social Interaction

Carlos Delgado-Mata, Jesus Ib ́nez

引用数: 6 • 2011

Proceedings of the 4th International Conference on Fun and Games

引用数: 6 • 2012

“That’s Our Game!”: Reflections on Co-designing a Robotic Game with Neurodiverse Children

Patrícia Piedade, Isabel Neto, Ana Cristina Pires, Rui Prada, Hugo Nicolau

引用数: 4 • 2024

Developing video games with elementary adaptive artificial intelligence in unity: An intelligent systems approach

Απόστολος Μηλιώνης, Ioannis Plas

引用数: 4 • 2017

Building a social robot as a game companion in a card game

Filipa Correia, Tiago Ribeiro, Patrícia Alves‐Oliveira, Nuno Maia, Francisco S. Melo, Ana Paiva

引用数: 4 • 2016

A Task-Based Role-Playing Game with Educational Robots for Learning Language

Gwo‐Dong Chen, Chih-Wei Chang

引用数: 4 • 2009

SwarmPlay: A Swarm of Nano-Quadcopters Playing Tic-tac-toe Board Game against a Human

引用数: 3 • 2021

Crossover of Affective Artificial Intelligence Between Robotics Simulator and Games

Hooman Samani, Doros Polydorou

引用数: 3 • 2017

Benchmarking End-to-End Behavioural Cloning on Video Games

Anssi Kanervisto, Joonas Pussinen, Ville Hautamäki

引用数: 3 • 2020

Towards General Game-Playing Robots: Models, Architecture and Game Controller

David Rajaratnam, Michael Thielscher

引用数: 2 • 2013