Video game

相关论文数: 20

最高引用论文

AI game programming wisdom

Steve Rabin

引用数: 407 • 2003

Real-Time Neuroevolution in the NERO Video Game

Kenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen

引用数: 393 • 2005

Video Games and Surgical Ability: A Literature Review

Jeremy Lynch, Paul Aughwane, T. M. Hammond

引用数: 168 • 2010

A Pilot Study with a Novel Setup for Collaborative Play of the Humanoid Robot KASPAR with Children with Autism

Joshua Wainer, Kerstin Dautenhahn, Ben Robins, Farshid Amirabdollahian

引用数: 154 • 2013

Evolving Neural Network Agents in the NERO Video Game

Kenneth O. Stanley and Bobby D. Bryant and Risto Miikkulainen

引用数: 130 • 2005

Are emotional robots more fun to play with?

Iolanda Leite, André Pereira, Carlos Martinho, Ana Paiva

引用数: 123 • 2008

Video game play, attention, and learning

Pedro Cardoso-Leite, Daphné Bavelier

引用数: 113 • 2014

Collaborating with Kaspar: Using an autonomous humanoid robot to foster cooperative dyadic play among children with autism

Joshua Wainer, Kerstin Dautenhahn, Ben Robins, Farshid Amirabdollahian

引用数: 81 • 2010

Prior Video Game Exposure Does Not Enhance Robotic Surgical Performance

Jonathan D. Harper, Stefan Kaiser, Kamyar Ebrahimi, Gregory R. Lamberton, H. Roger Hadley, Herbert C. Ruckle, D. Duane Baldwin

引用数: 74 • 2007

Artificial Intelligence approaches for the generation and assessment of believable human-like behaviour in virtual characters

Joan Marc Llargues Asensio, Juan E. Peralta, Raúl Arrabales, Manuel G. Bedía, Paulo Cortez

引用数: 73 • 2014

Brain computer interface based 3D game for attention training and rehabilitation

Lijun Jiang, Cuntai Guan, Haihong Zhang, Chuanchu Wang, Bo Jiang

引用数: 65 • 2011

Exploring the Uncanny Valley with Japanese Video Game Characters

Edward F. Schneider, Yifan Wang, Shanshan Yang

引用数: 63 • 2007

From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI

引用数: 56 • 2020

A Biotic Game Design Project for Integrated Life Science and Engineering Education

Nate Cira, Alice M. Chung, Aleksandra K. Denisin, Stefano Rensi, Gabriel N. Sanchez, Stephen R. Quake, Ingmar H. Riedel‐Kruse

引用数: 55 • 2015

Video interaction analysis : methods and methodology

Ulrike Tikvah Kissmann

引用数: 54 • 2009

An affordable, computerised, table-based exercise system for stroke survivors

Marcus King, Leigh Hale, Anna Pekkari, Martin Persson, Malin Gregorsson, Mikaela Nilsson

引用数: 49 • 2010

A video game-based framework for analyzing human-robot interaction

Justin Richer, Jill L. Drury

引用数: 44 • 2006

Real-time evolution of neural networks in the NERO video game

Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen

引用数: 44 • 2006

Use of deep learning in soccer videos analysis: survey

Sara Akan, Songül Albayrak

引用数: 44 • 2022

Pilot study to test effectiveness of video game on reaching performance in stroke

Ana Marı́a Acosta, Hendrik A. Dewald, Jules Dewald

引用数: 39 • 2011