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Learning to dribble on a real robot by success and failure

Martin Riedmiller, Roland Hafner, Sascha Lange, Martin Lauer

发表年份
2008
引用次数
12

摘要

Learning directly on real world systems such as autonomous robots is a challenging task, especially if the training signal is given only in terms of success or failure (Reinforcement Learning). However, if successful, the controller has the advantage of being tailored exactly to the system it eventually has to control. Here we describe, how a neural network based RL controller learns the challenging task of ball dribbling directly on our Middle-Size robot. The learned behaviour was actively used throughout the RoboCup world championship tournament 2007 in Atlanta, where we won the first place. This contistutes another important step within our Brainstormers project. The goal of this project is to develop an intelligent control architecture for a soccer playing robot, that is able to learn more and more complex behaviours from scratch.

关键词

Reinforcement learningRobotComputer scienceTournamentChampionshipArtificial intelligenceTask (project management)Controller (irrigation)Artificial neural networkArchitecture

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