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Path planning in an unknown environment based on deep reinforcement learning with prior knowledge

Ping Lou, Kun Xu, Zheng Xiao, Junwei Yan

发表年份
2021
引用次数
16

摘要

Path planning in an unknown environment is a basic task for mobile robots to complete tasks. As a typical deep reinforcement learning, deep Q-network (DQN) algorithm has gained wide popularity in path planning tasks due to its self-learning and adaptability to complex environment. However, most of path planning algorithms based on DQN spend plenty of time for model training and the learned model policy depends only on the information observed by sensors. It will cause poor generalization capability for the new task and time waste for model retraining. Therefore, a new deep reinforcement learning method combining DQN with prior knowledge is proposed to reduce training time and enhance generalization capability. In this method, a fuzzy logic controller is designed to avoid the obstacles and help the robot avoid blind exploration for reducing the training time. A target-driven approach is used to address the lack of generalization, in which the learned policy depends on the fusion of observed information and target information. Extensive experiments show that the proposed algorithm converges faster than DQN algorithm in path planning tasks and the target can be reached without retraining when the path planning task changes.

关键词

Reinforcement learningComputer scienceGeneralizationArtificial intelligenceTask (project management)Motion planningPath (computing)RetrainingAdaptabilityMachine learning

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