Papers
7
Total Citations
314
H-Index
6
About
Maximilian J. Wessel is a researcher at the forefront of neurorehabilitation and human-computer interaction, with a particular focus on upper limb motor recovery following stroke. His work sits at the intersection of neurotechnology, gamified rehabilitation, and robotics, addressing one of clinical medicine's most persistent challenges: restoring motor function in severely impaired stroke survivors. Wessel's most influential contribution, "Neurotechnology-aided interventions for upper limb motor rehabilitation in severe chronic stroke" (2019, 214 citations), established him as a leading voice in reviewing and synthesizing evidence for technology-driven rehabilitation strategies. This widely cited work has become an essential reference for clinicians and engineers alike. Complementing this, his iterative design work on tangible robotic rehabilitation games demonstrates a rare ability to bridge engineering innovation with patient-centered care, earning over 50 additional citations. His research consistently tackles real-world rehabilitation barriers — motivation, accessibility, and movement quality — through intelligent game design, adaptive difficulty systems, and compensatory motion detection. Notably, he has extended this work to healthy aging populations, broadening the societal relevance of his findings. Across his portfolio, Wessel's research reflects a rigorous, human-centered approach to making rehabilitation more effective, engaging, and accessible.
Research Focus
Key Achievements
Top Papers
- 1
- 2Iterative Design of an Upper Limb Rehabilitation Game with Tangible Robots52 citations · 2018
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- 7Towards an Adaptive Upper Limb Rehabilitation Game with Tangible Robots6 citations · 2019