Angelo Rega
Papers
3
Total Citations
50
H-Index
3
About
Angelo Rega is a pioneering researcher at the intersection of educational technology, augmented reality, and tangible learning interfaces. His primary research areas include digital pedagogy, human-computer interaction for education, and the integration of physical and digital learning environments. Rega’s most significant contribution is his groundbreaking work on bridging digital and physical educational games using RFID/NFC technologies, as demonstrated in his highly cited 2014 paper (42 citations). This work fundamentally advanced the concept of augmented reality environments where low-cost technologies seamlessly connect tangible objects with digital tools, enhancing traditional psycho-pedagogical methodologies. By enabling students to manipulate physical objects that trigger digital responses, Rega created immersive, multi-sensory learning experiences that improve engagement and comprehension. His earlier prototypes exploring computer simulations, robotics exhibits for science centres, and multi-user videogames laid the groundwork for this innovation. With a career dedicated to making learning more interactive and accessible, Rega’s research has influenced the design of modern educational tools, inspiring educators and technologists to rethink how digital and physical worlds can collaborate in the classroom.
Research Focus
Key Achievements
Top Papers
- 1Bridging Digital and Physical Educational Games Using RFID/NFC Technologies42 citations · 2014
- 2
- 3Robotics Exhibits for Science Centres. Some Prototypes3 citations · 2009