Educational Game Design for Kids: A Case Study with Python Maze Game
Kemal Gökhan Nalbant, Mehmet Dogancan Kaygusuz, Devran Tunc
- Year
- 2025
- Citations
- 1
- Access
- Open access
Abstract
The development process of an educational mobile game is examined, supported by statistical data and research findings, in order to develop children's problem-solving, logical thinking, and various cognitive skills. The game, a complex level-based maze game was created using the Pygame library of the Python programming language. Our game, titled "SIU Robot and Mind Maze" takes a unique approach compared to other maze games in the industry, aiming to enhance children's attention, memory, logical reasoning, and mathematical skills. The development process is presented with a detailed explanation of the algorithms used, accompanied by code snippets and visual materials that support the game's structural design. The study is grounded in a thorough literature review on educational games, highlighting their significant role in boosting children's learning motivation and engagement.
Keywords
Related papers
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
Artificial intelligence: a modern approach
1995
Fractional Differential Equations
Igor Podlubný
2025
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991