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Educational Game Design for Kids: A Case Study with Python Maze Game

Kemal Gökhan Nalbant, Mehmet Dogancan Kaygusuz, Devran Tunc

Year
2025
Citations
1
Access
Open access

Abstract

The development process of an educational mobile game is examined, supported by statistical data and research findings, in order to develop children's problem-solving, logical thinking, and various cognitive skills. The game, a complex level-based maze game was created using the Pygame library of the Python programming language. Our game, titled "SIU Robot and Mind Maze" takes a unique approach compared to other maze games in the industry, aiming to enhance children's attention, memory, logical reasoning, and mathematical skills. The development process is presented with a detailed explanation of the algorithms used, accompanied by code snippets and visual materials that support the game's structural design. The study is grounded in a thorough literature review on educational games, highlighting their significant role in boosting children's learning motivation and engagement.

Keywords

Python (programming language)Game designEducational gameComputer scienceMathematics educationHuman–computer interactionPsychologyMultimediaProgramming language

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